Cost: CreditIcon 3090

MetalIcon 500
CrystalIcon 500

Build Time: 75 seconds.
Uses: 30 supply.
Hull: 5000
Armor: 8
Antimatter: 250
Squadrons: 0
MAC Damage: 5000
MAC Cooldown: 60 seconds
Archer Missile Damage: 100
Archer Missile Cooldown: 7.5 seconds
AAA Helix Gun Damage: 15.125
AAA Helix Gun Cooldown: 4 seconds
Hyperion nuclear missile

MAC Discharge

Effectively the sniper of the UNSC fleet, the Artemis sports the longest range MAC in the entire roster, and when used in groups can effectively engage almost any Covenant vessel with ease. However, it has a rather weak hull and requires an escort to deal with close range threats.


« Huntress on the prowl... »

The Artemis-class battlecruiser is an artillery capital ship in service to the United Nations Space Command. It excels at long-range combat and dealing heavy damage to enemy capital ships.


If the UNSC need even the most durable of Covenant ship annihilated at long range, the 1,245 meter-long Artemis-class is the vessel for the job. An experiment built solely around its unique pair of prototype cannons, this ship is bound to ruin any target's day when its rounds connect.


Designed during the mid-Covenant war, the Artemis-class was built with only one purpose in mind: the utter destruction of any Covenant ships they would happen to come across. Aptly named after the ancient Greek goddess of the hunt, they are often sent out in wolf packs of two with standing orders to patrol contested regions of space, using her incredibly-advanced sensors to find and destroy any hostile ships. These missions are often jokingly known by servicemen as "hunting expeditions".

It has been said that when the Artemis-class was revealed to the public in 2538, a significant portion of the remaining United Rebel Front ships abandoned their posts and requested amnesty. With the first-ever confirmed Assault Carrier kill just seven months into its deployment, it's hard to argue against both the damage it can dish out and the hope it represents to humanity. It has a dual MAC design that has one of the longest ranges of any ship in the UNSC Navy and can use these weapons with deadly proficiency.

Weapons and Tactical UsageEdit

These ships are the snipers of the UNSC fleet. A heavier complement of Archer missiles and point-defense guns are sacrificed, relying on the pair of huge and long-ranged magnetic accelerator cannons to whittle down opposing forces. Compared to those on other capital ships, the Artemis's main guns have both improved range and damage output. The Artemis can also further increase its MAC power potential and combat effectiveness with its abilities:

  • MAC Discharge: The Artemis fires its MACs quicker at the cost of damage-per-shot to deal more damage over time.
  • Cov-Killer: The Artemis fires special MAC rounds that deal more damage against enemy shields, often enough to completely remove them.
  • Hyperion Nuclear Missiles: The Artemis fires expensive but high damage nuclear weapons that deal powerful debuffs to what few enemy vessels are not immediately destroyed.

With its firepower designed to focus larger enemy capital ships, the Artemis is quite vulnerable in close encounters, having only half of the tank of the smaller Halycon-class, and against enemy strike craft. Being quite expensive to field, these ships are best kept protected at the rear of a fleet so that they can best do their job.


Credits Edit

Original model Edit

  • Model - Annihilater102
  • Texture - Annihilater102

New model Edit

  • Model - Malcontent1692
  • Texture - Malcontent1692


  • The Artemis-class design is non-canon to the official Halo Universe.
  • Originally named "Orion," the ship name was changed upon the unveiling of the assault carrier of the same name.

See alsoEdit

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