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{{Ship
 
{{Ship
 
|name=''Phoenix''-class Support Vessel
|button = PhoenixIcon.png
 
|race = UNSC
+
|race=UNSC
 
|button=PhoenixRefit.png
|name = Phoenix-Class Assault Ship
 
|image = Phoenix class assault ship.jpg
+
|image=SOF1.jpg
  +
|cost={{Cost-PhoenixCap}}
|cost = {{iconCredits}}1000 {{iconMetal}}100 {{iconCrystal}}150
 
|buildtime = 41
+
|buildtime=45
|uses = 20
+
|uses=1 command, 30
|hull = 6000
+
|hull=14000
|armor = 11
+
|armor=8
  +
|shields=
|experience = 30
 
  +
|antimatter=
|weapon1 = MAC
 
 
|experience=
|damage.weapon1 = 26
 
  +
|squadrons=1
|weapon2 = Archer Missile
 
 
|weapon1=MAC
|damage.weapon2 = 13
 
 
|weapon2=Missile
|weapon3 = AAA Helix Gun
 
|damage.weapon3 = 33
+
|weapon3=AA Autocannon
  +
|weapon4=Naval Coilgun
|note = [[Shiva Nuclear Missile]]<br>[[UNSC Invasion]]<br>[[Colonize]]<br>[[Devastating Hit]]
 
  +
|weapon5=
|desc = A vessel that can carry vast hoards of military units, making it the ideal candidate for starting bases or invading worlds}}
 
 
|damage.weapon1=35
[[Category:UNSC]]
 
  +
|cooldown.weapon1=
 
|damage.weapon2=54
  +
|cooldown.weapon2=
  +
|damage.weapon3=30
  +
|cooldown.weapon3=
  +
|damage.weapon4=80
  +
|cooldown.weapon4=
  +
|damage.weapon5=
  +
|damage.bombing=60
  +
|note= [[Reprovision]]<br>
  +
[[EMP MAC]]<br>
  +
[[Firebase Deployment]]<br>
  +
[[AI Repair Coordination]]
  +
|desc=A highly effective refit of the standard colony ship, Phoenix support vessels function as giant troop transports, supporting its fleet with boarding parties and planetary assault capabilities. While its primary MACs are weaker when compared to dedicated capital cruisers, the Phoenix is armed with an extensive mini-MAC array and is capable of targeting multiple ships at once, making it useful for crowd control.
  +
|shortcut=
  +
|provisions = 30}}{{Quote|I say we made a few... upgrades.}}
  +
The ''Phoenix''-class support vessel is a heavy support ship in service to the [[United Nations Space Command|United Nations Space Command.]] It excels in planet invasion support and fleet support.
  +
  +
Being replaced by the ''[[Orion-class assault carrier|Orion]]''[[Orion-class assault carrier|-class assault carrier]] once, the then ''Phoenix''-class assault ship made a comeback as a support vessel, once again available to the player.
  +
  +
==Overview==
  +
==History==
  +
First introduced as the unarmed [[Phoenix-class colony ship]] in as late as the 24th century, initially, the ships were designed for transporting thousands of human settlers to new colony worlds. However, when war with the Insurrection started to escalate many of these originally peaceful ships were refitted with offensive and defensive weaponry and tasked with supporting UNSC ground forces, a role the newly refitted ships performed very effectively.
  +
  +
They continued their service through the Human-Covenant war and were still in use post-war. UNSC ''Spirit of Fire'' was one of these ships that not only survived the war having served with distinction (albeit thought lost with all hands) she continued to battle alien forces over Installation 00.
  +
  +
==Weapons and Tactical Usage==
  +
As its name suggests, the ''Phoenix''-class plays a supporting role in a fleet. Lacking in firing range and focused damage, the vessel is best kept in the center of the fleet to provide support for your fleet and suppressive fire on multiple enemy targets.
  +
  +
Being a support vessel, the ''Phoenix'' obviously features a wide array of supportive abilities. [[Reprovision]] allows the ''Phoenix'' to replenish its own or an ally's provisions at the cost of some credits and resources, which can come in handy during a long expenditure, especially if you have a carrier fleet. However, the cooldown time is fairly long, so it may be more optimal to simply build a repair station at a newly acquired planet if most of your ships are running out of provisions. [[AI Repair Coordination]], on the other hand, uses all of its provisions to rapidly repair itself a well as an ally.
  +
  +
On the offensive side, an [[EMP MAC]] can be fired at a single enemy vessel to render them immobile while dealing damage to their shields as well as an over-time damage for a long period of time. This ability has a fairly long firing range, and when paired with ships like the [[Artemis-class battlecruiser|''Artemis''-class battlecruiser]], can help disable their target and prevent them from escaping. The ''Phoenix'' is also one of the few capital ships that are capable of bombing enemy planets, and [[Firebase Deployment]] directly increases the damage done to planet bombing.
  +
  +
Although being quite tanky on its own, this ship is still outmatched by most if not all Covenant capital ships and lacks decisive firepower to finish off a similarly sized enemy, so care should be taken to not vanguard an assault with it.
  +
  +
==Changelog==
  +
'''0.56'''
  +
*Replaced the 'Shiva Nuclear Missile' ability with the less-powerful '[[Hyperion nuclear missile]]' ability
  +
  +
'''0.75'''
  +
*Reduced hull by 7000
  +
*Reduced armor by 3
  +
*Replaced the 'Hyperion Nuclear Missile' ability with the 'Shiva nuclear missile' ability
  +
  +
'''0.80'''
  +
*Reduced armor down by 3
  +
  +
== Gallery ==
  +
<gallery position="center" spacing="small">
  +
Phoenix class assault ship.jpg|Render of the old model.
  +
</gallery>
  +
  +
== Credits ==
  +
  +
===Old model===
  +
*Model - Annihilater102
  +
*Texture  - Annihilater102
  +
  +
==External links==
  +
*[http://halopedia.org/Phoenix-class_colony_ship Phoenix-class colony ship] (Halopedia)
  +
*[http://halopedia.org/UNSC_Spirit_of_Fire UNSC Spirit of Fire] (Halopedia)
  +
  +
==See also==
  +
{{UNSC Ships}}
 
[[Category:UNSC ships]]
  +
[[Category:Capital Ships]]
  +
[[Category:Siege Warships]]

Revision as of 07:09, 3 February 2020

PhoenixRefit
Phoenix-class Support Vessel

SOF1

Cost: Credits2100 | Metal375 | Crystal200
Build Time: 45 seconds.
Uses: 1 command, 30 supply.
 
Hull: 14000
Armor: 8
Provisions: 30
Squadrons: 1
 
MAC Damage: 35
MAC Cooldown:
 
Missile Damage: 54
Missile Cooldown:
 
AA Autocannon Damage: 30
AA Autocannon Cooldown:
 
Naval Coilgun Damage: 80
Naval Coilgun Cooldown:
 
Planet Bombing Damage: 60
 
Reprovision

EMP MAC
Firebase Deployment
AI Repair Coordination

 
A highly effective refit of the standard colony ship, Phoenix support vessels function as giant troop transports, supporting its fleet with boarding parties and planetary assault capabilities. While its primary MACs are weaker when compared to dedicated capital cruisers, the Phoenix is armed with an extensive mini-MAC array and is capable of targeting multiple ships at once, making it useful for crowd control.


 

« I say we made a few... upgrades. »

The Phoenix-class support vessel is a heavy support ship in service to the United Nations Space Command. It excels in planet invasion support and fleet support.

Being replaced by the Orion-class assault carrier once, the then Phoenix-class assault ship made a comeback as a support vessel, once again available to the player.

Overview

History

First introduced as the unarmed Phoenix-class colony ship in as late as the 24th century, initially, the ships were designed for transporting thousands of human settlers to new colony worlds. However, when war with the Insurrection started to escalate many of these originally peaceful ships were refitted with offensive and defensive weaponry and tasked with supporting UNSC ground forces, a role the newly refitted ships performed very effectively.

They continued their service through the Human-Covenant war and were still in use post-war. UNSC Spirit of Fire was one of these ships that not only survived the war having served with distinction (albeit thought lost with all hands) she continued to battle alien forces over Installation 00.

Weapons and Tactical Usage

As its name suggests, the Phoenix-class plays a supporting role in a fleet. Lacking in firing range and focused damage, the vessel is best kept in the center of the fleet to provide support for your fleet and suppressive fire on multiple enemy targets.

Being a support vessel, the Phoenix obviously features a wide array of supportive abilities. Reprovision allows the Phoenix to replenish its own or an ally's provisions at the cost of some credits and resources, which can come in handy during a long expenditure, especially if you have a carrier fleet. However, the cooldown time is fairly long, so it may be more optimal to simply build a repair station at a newly acquired planet if most of your ships are running out of provisions. AI Repair Coordination, on the other hand, uses all of its provisions to rapidly repair itself a well as an ally.

On the offensive side, an EMP MAC can be fired at a single enemy vessel to render them immobile while dealing damage to their shields as well as an over-time damage for a long period of time. This ability has a fairly long firing range, and when paired with ships like the Artemis-class battlecruiser, can help disable their target and prevent them from escaping. The Phoenix is also one of the few capital ships that are capable of bombing enemy planets, and Firebase Deployment directly increases the damage done to planet bombing.

Although being quite tanky on its own, this ship is still outmatched by most if not all Covenant capital ships and lacks decisive firepower to finish off a similarly sized enemy, so care should be taken to not vanguard an assault with it.

Changelog

0.56

0.75

  • Reduced hull by 7000
  • Reduced armor by 3
  • Replaced the 'Hyperion Nuclear Missile' ability with the 'Shiva nuclear missile' ability

0.80

  • Reduced armor down by 3

Gallery

Credits

Old model

  • Model - Annihilater102
  • Texture  - Annihilater102

External links

See also