Sins of the Prophets Wiki
Trade Port.png
Trade/Cargo Ship

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Cost: Credits0 Metal0 Crystal0
Build Time: 12 seconds.
Hull: 1000
Armor: 0, light
Experience value: 0
The Covenant commerce vessel.



Plain and simply, a vessel designed for commerce it can work between Trade Ports or Matter Processors depending on it's role.


Commerce Ships are generally commanded by the Kig'yar who feel at home on these vessels however the trips often don't go as long as they'd like, given that the Covenant Slipspace technology is so powerful, most trips don't take more than a day.

It's common for these ships to also be raided by the Kig'yar, these pirates are considered heretics by the Covenant who actively hunt down their ships. The vessels are generally unarmed so pirating is a very real problem in the Covenant.

Weapons and Tactical Usage

Although there is no tactical usage for the Trade and Cargo Ship outside of the obvious economic advantage there is need to protect these ships. When a Trade or Cargo Ship is destroyed the controlling player loses income and the aggressor gains the income that the controlling player lost.